Preparando MOJI
Tokitsukaze is playing a game derivated from Japanese mahjong. In this game, she has three tiles in her hand. Each tile she owns is a suited tile, which means it has a suit (manzu, pinzu or souzu) and a number (a digit ranged from $$$1$$$ to $$$9$$$). In this problem, we use one digit and one lowercase letter, which is the first character of the suit, to represent a suited tile. All possible suited tiles are represented as 1m, 2m, $$$\ldots$$$, 9m, 1p, 2p, $$$\ldots$$$, 9p, 1s, 2s, $$$\ldots$$$, 9s.
In order to win the game, she must have at least one mentsu (described below) in her hand, so sometimes she should draw extra suited tiles. After drawing a tile, the number of her tiles increases by one. She can draw any tiles she wants, including those already in her hand.
Do you know the minimum number of extra suited tiles she needs to draw so that she can win?
Here are some useful definitions in this game:
Some examples:
Note that the order of tiles is unnecessary and you can assume the number of each type of suited tiles she can draw is infinite.
The only line contains three strings — the tiles in Tokitsukaze's hand. For each string, the first character is a digit ranged from $$$1$$$ to $$$9$$$ and the second character is m, p or s.
Print a single integer — the minimum number of extra suited tiles she needs to draw.
1s 2s 3s
0
9m 9m 9m
0
3p 9m 2p
1
In the first example, Tokitsukaze already has a shuntsu.
In the second example, Tokitsukaze already has a koutsu.
In the third example, Tokitsukaze can get a shuntsu by drawing one suited tile — 1p or 4p. The resulting tiles will be [3p, 9m, 2p, 1p] or [3p, 9m, 2p, 4p].