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Monsters (easy version)

4000ms 524288K

Description:

This is the easy version of the problem. In this version, you only need to find the answer once. In this version, hacks are not allowed.

In a computer game, you are fighting against $$$n$$$ monsters. Monster number $$$i$$$ has $$$a_i$$$ health points, all $$$a_i$$$ are integers. A monster is alive while it has at least $$$1$$$ health point.

You can cast spells of two types:

  1. Deal $$$1$$$ damage to any single alive monster of your choice.
  2. Deal $$$1$$$ damage to all alive monsters. If at least one monster dies (ends up with $$$0$$$ health points) as a result of this action, then repeat it (and keep repeating while at least one monster dies every time).

Dealing $$$1$$$ damage to a monster reduces its health by $$$1$$$.

Spells of type 1 can be cast any number of times, while a spell of type 2 can be cast at most once during the game.

What is the smallest number of times you need to cast spells of type 1 to kill all monsters?

Input:

Each test contains multiple test cases. The first line contains the number of test cases $$$t$$$ ($$$1 \le t \le 10^4$$$). The description of the test cases follows.

Each test case consists of two lines. The first line contains a single integer $$$n$$$ ($$$1 \le n \le 2 \cdot 10^5$$$) — the number of monsters.

The second line contains $$$n$$$ integers $$$a_1, a_2, \ldots, a_n$$$ ($$$1 \le a_i \le n$$$) — monsters' health points.

It is guaranteed that the sum of $$$n$$$ over all test cases does not exceed $$$2 \cdot 10^5$$$.

Output:

For each test case, print a single integer — the smallest number of times you need to cast spells of type 1 to kill all monsters.

Sample Input:

2
3
3 1 2
6
4 1 5 4 1 1

Sample Output:

0
4

Note:

In the first test case, the initial health points of the monsters are $$$[3, 1, 2]$$$. It is enough to cast a spell of type 2:

  • Monsters' health points change to $$$[2, 0, 1]$$$. Since monster number $$$2$$$ dies, the spell is repeated.
  • Monsters' health points change to $$$[1, 0, 0]$$$. Since monster number $$$3$$$ dies, the spell is repeated.
  • Monsters' health points change to $$$[0, 0, 0]$$$. Since monster number $$$1$$$ dies, the spell is repeated.
  • Monsters' health points change to $$$[0, 0, 0]$$$.

Since it is possible to use no spells of type 1 at all, the answer is $$$0$$$.

In the second test case, the initial health points of the monsters are $$$[4, 1, 5, 4, 1, 1]$$$. Here is one of the optimal action sequences:

  • Using a spell of type 1, deal $$$1$$$ damage to monster number $$$1$$$. Monsters' health points change to $$$[3, 1, 5, 4, 1, 1]$$$.
  • Using a spell of type 1, deal $$$1$$$ damage to monster number $$$4$$$. Monsters' health points change to $$$[3, 1, 5, 3, 1, 1]$$$.
  • Using a spell of type 1, deal $$$1$$$ damage to monster number $$$4$$$ again. Monsters' health points change to $$$[3, 1, 5, 2, 1, 1]$$$.
  • Use a spell of type 2:
    • Monsters' health points change to $$$[2, 0, 4, 1, 0, 0]$$$. Since monsters number $$$2$$$, $$$5$$$, and $$$6$$$ die, the spell is repeated.
    • Monsters' health points change to $$$[1, 0, 3, 0, 0, 0]$$$. Since monster number $$$4$$$ dies, the spell is repeated.
    • Monsters' health points change to $$$[0, 0, 2, 0, 0, 0]$$$. Since monster number $$$1$$$ dies, the spell is repeated.
    • Monsters' health points change to $$$[0, 0, 1, 0, 0, 0]$$$.
  • Using a spell of type 1, deal $$$1$$$ damage to monster number $$$3$$$. Monsters' health points change to $$$[0, 0, 0, 0, 0, 0]$$$.

Spells of type 1 are cast $$$4$$$ times in total. It can be shown that this is the smallest possible number.

Informação

Codeforces

Provedor Codeforces

Código CF1784A

Tags

brute forcegreedy

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Datas 09/05/2023 10:36:18

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