Preparando MOJI
# | Problema | Enviado | BOUA! | Taxa de BOUA's |
---|---|---|---|---|
CF1628F | Spaceship Crisis Management | 0 | 0 | 0% |
CF1628D1 | Game on Sum (Easy Version) | 0 | 0 | 0% |
CF1628D2 | Game on Sum (Hard Version) | 0 | 0 | 0% |
CF1629A | Download More RAM | 0 | 0 | 0% |
CF1629B | GCD Arrays | 0 | 0 | 0% |
CF1630A | And Matching | 0 | 0 | 0% |
CF1630B | Range and Partition | 0 | 0 | 0% |
CF1630C | Paint the Middle | 0 | 0 | 0% |
CF1630D | Flipping Range | 0 | 0 | 0% |
CF1630E | Expected Components | 0 | 0 | 0% |
CF1630F | Making It Bipartite | 0 | 0 | 0% |
CF1631A | Min Max Swap | 0 | 0 | 0% |
CF1631B | Fun with Even Subarrays | 0 | 0 | 0% |
CF1632A | ABC | 0 | 0 | 0% |
CF1632B | Roof Construction | 0 | 0 | 0% |
CF1632C | Strange Test | 0 | 0 | 0% |
CF1632D | New Year Concert | 0 | 0 | 0% |
CF1632E1 | Distance Tree (easy version) | 0 | 0 | 0% |
CF1632E2 | Distance Tree (hard version) | 0 | 0 | 0% |
CF1633A | Div. 7 | 0 | 0 | 0% |
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